Feline

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Felines are catlike humanoids that live primarily in grasslands. They have a primitive, nomadic society, relying on natural abilities and skill to provide them with food.

Felines are excellent hunters and trackers and will often be employed by people seeking to pass through the plains areas. They dislike crowded areas, preferring to work in small groups in nature.

Felines are fast, agile creatures, but they lack the strength and stamina that many other races possess.

Cost Characteristics Max  

Racial Abilities

Cost

-3 Strength 15   1 PIP HKA: Claws 5
+9 Dexterity 23   +2" Running 4
  Constitution 20   Breakfall (Dex Based) 3
-5 Body 15   Lightsleep 3
  Intelligence 20   +2 PER Rolls 6
-5 Ego 15      
  Presence 20      
  Comeliness 20      
-1 Physical Defense 6      
-1 Energy Defense 6      
+10 Speed 5      
  Recovery 10      
  Endurance 50      
-3 Stun 45      
1 :Characteristic Cost    

Racial Ability Cost:

21

Feline Racial Package Cost: 22

 

Racial Disadvantages Value
Distinctive Features: Feline - Concealable with Major Effort, Is Noticed and Recognizable 10

 

Feline Cultural Package

Cost

Survival (11-) 3
Tracking (11-) 3
AK: Grasslands (11-) 2
KS: Grassland Creatures (11-) 2
Language: Feline (Native) 4
PS: Current Occupation 2
Feline Cultural Package Bonus -3
Feline Cultural Package Cost 13
Disadvantages
Physch Lim: Uncomfortable in Large Groups (Uncommon, Moderate)

5